Other than a few exceptions, this filmís characters are attaching and are as friendly as US southerners can be. Their constant human degrades the horror in the situation but it is done in such a way that it brings charm to this film.
What contributes to the preservation of the mystery surrounding these underground beasts is that, a bit like in Aliens, they are only partially shown at the beginning. Furthermore, when they attack, they leave a trail of sand and disturb everything in their way but are never seen. It is following this rhythm that a portion of the film is developed. Then, when we learn that they react to vibrations and that is best not to live next to a noisy neighbor, the characters climb on rocks and roofs. We enter the hunting phase where the survivors demonstrate creative counter-attacks.
Without falling into science fiction or drive-in monsters, Tremors explores an unusual territory for this kind of film: the desert. The variety of creative solutions used by the heroes to get out of trouble or annihilate a creature is surprising.