This engine in progress simulates the rock elevation above water, mud and sand formation of an imaginary new earth. The continents are formed in a snaky manner, but considering the input mass density factor and tending to go back in. In this examples, seven continents were recorded and attributed according to their actual above-water landmass. When stuck, surrounded, the currently drawn tile tries and finds a close spot that is free, again considering mass density. The map tiles vertically and horizontally, so this is technically an unwrapped pseudo sphere.
I used Photoshop, Illustrator, Fusion and Flash. |